/*
*
* Copyright (c) 2013 Sunag Entertainment
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* 
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/

package sunag.animation
{
	public interface IAnimationPlayer
	{
		function addAnimation(value:Animation):void;
		function removeAnimation(value:Animation):void;
		
		function get animations():Vector.<Animation>;		
		
		function get duration():Number;
		
		function get time():Number;
		function set time(value:Number):void;
		
		function get timeScale():Number;
		function set timeScale(value:Number):void;
		
		function get position():Number;
		function set position(value:Number):void;
		
		function get playing():Boolean;
		
		function update(time:Number):void;
	}
}